Adam Green starts working on a documentary about monster/creature artwork. Out of the blue, a man suddenly contacts him and claims he has proof of the existence of monsters. This man’s name is William Dekker, and he is a retired detective who is convinced that there’s underground monsters in a place he calls “The Marrow”. Green sees this as an opportunity to refocus his documentary into the story of Dekker and his efforts to expose these so-called underground monsters. They set up cameras in the woods nearby the hole where Dekker claims the monsters sometimes come out from, but Green and his crew are not sure whether this man is just setting up an elaborate hoax, or if he is just batshit crazy…or, maybe, if he’s actually telling the truth.
Digging Up the Marrow is a mockumentary-style horror film directed by Adam Green (yes, the same name as the protagonist, he is actually playing himself). The concept behind the movie is inspired by a fan mail sent to him by a guy named Alex Pardee. Later, Green met Pardee at a convention, where he shared his concept story which was about an artist that got commissioned to paint so-called real monsters. While the movie is made in pure mockumentary-style, the filmmakers actually decided to use a famous actor in the role as the crazy monster hunter Dekker, as they didn’t want the movie to come off as an attempted hoax. Thus, Ray Wise (Twin Peaks, 24, Robocop, etc.) was cast for the role. This does, of course, take away from the feeling of being “genuine” (which is usually what mockumentaries aim for), but Wise does a great job with portraying the slightly unbalanced monster hunter.
As for the effects used in the film, they’re actually pretty decent. Most of the effects used in the film were practical, based off of Pardee’s designs. The team had a bit of trouble when creating fully working animatronics though, due to Pardee’s designs being a tad bit too surreal…however, Green said he wanted to use designs that were unique, rather than doing something generic which the viewers had already seen many times before. And of course, it’s always fun seeing some dude playing a monster while dressed up in a full rubber costume!
So overall, Digging Up the Marrow is an easy watch and enjoyable enough. It is not a fast-paced creature feature flick, which should be obvious with the choice of filming it as a faux documentary, and there are more than a few dull moments. Still, it’s imaginative and compelling enough to entertain.
Director: Adam Green
Country & year: USA, 2014
Actors: Ray Wise, Adam Green, Will Barratt, Josh Ethier, Rileah Vanderbilt, Kane Hodder, Sarah Elbert, Tom Holland, Mick Garris, Alex Pardee, Jimmy McCarthy, Nic Henley, Caitlyn Brisbin, Robert Pendergraft
IMDb: www.imdb.com/title/tt1991031/
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Mary Elnor is a young woman being accused of Witchcraft in Banfield, Massachusetts, in 1845. She is being hanged from a tree, and then lit on fire by an angry mob, who also bounds her spirit to the body of a doll before she takes her final breath.

Joseph lives in the remote Canadian wilderness together with his wife Anne and their daughter Renee. They try to make a living from selling the fur of the animals they trap, which isn’t much but enough to make them go by. They feel threatened when a lone wolf starts eating the animals they’ve trapped, and Joseph decides to track down the wolf and get rid of what is threatening both their livelihood as well as their safety. When hunting down the wolf, however, Joseph comes across something far more dangerous and threatening…

Ben and Tina are a young couple from New York, who have a YouTube channel where they are traveling to supposedly haunted houses in Europe while recording their experiences. These urban explorers decides to travel to south-west France in order to seek out a sanatorium that is submerged in an artificial lake, in hopes of getting more likes, views and followers…but upon their arrival to the place they find it crowded with people as it proves to be a popular vacation spot. Not sure exactly what to do next, they meet a local called Pierre, who offers to take them to another place of the lake where he claims that a mansion is located under the water, perfectly preserved and ready to be explored.


Young Ellie is totally in love with the music and fashion from the swinging sixties, and also has a dream of becoming a fashion designer. She also has a gift: she can see ghosts and things that happened in the past, and she frequently sees the ghost her own mother (who killed herself when Ellie was a child). When Ellie gets the chance to study at the London College of Fashion, her grandmother is both happy and worried for her. Ellie, full of hopes and dreams for her future, moves to London but has trouble fitting in with the other students, and especially her bitchy roommate Jocasta. Unhappy with her current residence, she decides to rent a place in Goodge Place, owned by an elderly lady called Ms Collins.


A middle school teacher, Julia, becomes interested in the life and well-being of one of her students. He is harboring a dark secret, one that will lead to terrifying encounters with a legendary ancestral creature.

John Trent used to be a freelance insurance investigator, who is now a patient in a psychiatric hospital. One day, Dr. Wrenn visits him, where Trent recounts his story: after the disappearance of the popular horror novelist Sutter Cane, Trent is having lunch with a colleague. Suddenly, Trent is attacked by an axe-wielding man who is shot dead by the police, and is later revealed to be Cane’s agent. This man went insane after reading one of Cane’s books, and killed his family as a result. And he is not the only one…apparently, some people seem to go crazy after reading Cane’s novels. Shortly afterwards, Trent is hired by the director of Arcane Publishing who wants him to investigate Cane’s disappearance, and also to recover the manuscript for his final novel. Linda Styles, who is Cane’s editor, is assigned to accompany him. While she explains to Trent that Cane’s novels are known to cause paranoia, disorientation and memory loss in some readers, Trent believes it’s all hogwash and considers his disappearance to be a bluff, something done entirely as a publicity stunt. But bizarre phenomena starts happening, and during their investigation, Trent and Linda enters a small town which looks like and includes people that are exactly as described in one of Cane’s fictional novels. Is it all staged, or is something else at play?


Judith Albright suffers a stroke on her 70th birthday, and is diagnosed with Parkinson’s disease. She is moved to a nursing home, a beautiful old-fashioned mansion. While her grandson opposes the move, both Judith and her daughter Barbara insists that this is what will be best for everyone. Judith is a given a room which she shares with another woman. Her roommate is called Annette, but she is nothing but a disturbed, babbling fool who clutches her bible like her life depends on it. Upon staying at the home for a short while, Judith is starting to witness strange behaviour in several of the residents, but doesn’t think much of it, considering that many of the people there are suffering from dementia and are prone to be confused and acting strangely. She befriends a group of other residents whom she starts playing bridge with, and things seem to be rather well…until one evening, when Annette is more disturbed than ever, especially after the cat Ozzie jumps into her bed. That night, Judith wakes up and sees a dark shadow leaning over Annette, and no one believes her about what she’s seen. When Annette dies and Judith also starts seeing that shadow creature in the bedroom, she knows something is very wrong at the nursing home, but of course…no one will believe an old, confused woman…







Enid works as a film censor, and her daily life includes watching some truly brutal and gory movies, choosing what is acceptable for the audience to handle and what should be banned completely. One day she views a movie that makes her believe she can finally solve the mystery of her sister’s disappearance, and she embarks on a quest that blurs the line between what is real and what is not.